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Motion Graphics

Motion Graphics

I've made motion graphics for clients such as Wisecrack, Crown Channel, and Amazon. Segments I've worked in both live and pre-recorded productions.

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Virtual Production

Virtual
Production

I've used Unreal Engine and motion tracking to build virtual backdrops for film and broadcast. This allows for real-time 3D visual effects to be recorded in-camera without the need for post-production.

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Virtual Production has been used on shows such as The Mandalorian, as well as live sports broadcasts. Epic Games has written a helpful article explaining it's applications for cost-saving and creative flexibility

Artwork

Artwork

I use Unreal Engine, 3D modeling, and motion capture to perform as a digital character in an interactive livestream. Viewers in chat can change the environment and care for a virtual pet that can evolve and compete in races.

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I've illustrated and 3D modeled for projects ranging from book covers, zines, fan conventions, consumer products, and animation.

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Graphic Design

I've produced graphic designs for broadcast and print for clients such as Amazon, Ascensia Diabetes Care, and the University of California Irvine

Graphic Design
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Production Art

In addition to creative work, I've done fast-paced production art for companies such as Nike, Ann Taylor, Lou and Grey, and the Pokémon Company International.

I make use of skills ranging from photo retouching models and clothing, translating and replacing text, creating templates, batch processing, and quality control.

Production Art
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© 2021 Dean Bottino Design

Seattle, Washington

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